Burning soulworker chii aruel build11/10/2023 ![]() ![]() ![]() all EP 4 of ruin fortress (PART I) - start from normal to manic difficulty Requirement: follow your main quest finish all EP - get this quest from Amanda - finish on manic difficultyĢ. Reward: Gruton(Hard) 3x Upgrade plus anti-destruction(manic) Requirement: finish all episode with main quest - proceed all main quest until lead you to ruin fortress - get this quest from Sora - finish it first on hard difficulty then manic Requirement: Reach EP3 - get this quest from Sora Suggestion: play this after you reach lvl 40 to take abit less damage with lvl 40 armor Requirement: finish all normal main quest - then get this from Oden- play on manic difficulty You should complete Leona and Ralph quest do get this one You can get this quest when you reach EP2 N102 Shelter Rucco town: doesn't have any important blue questġ.Yumi has quest (Argh, Mice!!) you can get this quest when you reach N102 Shelter and it's easy just play thorough the game and kill some rats. the gift that system give you start from lvl 5-60 are indestructible (except primal weapon) i will bring important blue quest's reward below: for example one weapon can be attempted to upgrade up to 60 if you upgrade it 60 times and your weapon still +6 (unlucky) you can use upgrade plus to attempt more to upgrade.Īnti-destruction helps you prevent weapon or armor to get destroyed. If you stuck in some dungeon that need you to levelup to play, just get the green or Repeatable quest from last dungeon you had played (the only dungeon i had stuck was in ruin fortress just one green quest lead me to continue main quest)ĭON'T use These items until you reach lvl 60 upgrade plus help you reduce Upgrade attempt by 5.ĭetail: there is limit for upgrade. Mobs get trashed anyways so its just overkill.Īs for Endure, it just eats 3 skill points so not really worth it unless you have extra points.The easiest to levelup and taking less time to levelup is playing main or yellow quest to levelup, don't take any blue quest except some of them that we mention below. Bosses are what's dangerous and the SA break + extra damage comes in handy. The other one is a bit better when mobbing since it have larger AOE but I don't think you really need more mobbing skills. ![]() I chose Strike storm do to more damage and SA break with its multiple strike. Also low cooldown for that much damage makes it a nice skill to have.įor ground pound, either extension works. With advancement extension, the Attack and SA break % are increased dramatically and are similar to Armor Smash for example, slightly lower damage but higher SA break. Whirlblade gets a extension with advancement and its pretty decent. I'll give it lower priority compared to other skills I still wouldn't say it is mandatory because it pushes mobs away so not great for mobbing unless you combo it with a ranged skill. I forgot to mention it because I haven't use the skill reset to get it yet. It is worth using now, so go for it, but you will probably shave off points from some of the less important stuff like Shadow roll or Elusion. My build is a little bit old but I haven't encountered issues with it.įorgot Bladequake, it actually got buffed and its actually a decent skill now. Sorry for late reply, didn't see the reply since it got bumped down. If you got extra points, I guess it doesn't hurt since its used a lot to mob. I put some random points in to Arena storm because extra damage buff, but it only multiply base stats(no gears) so its not actually as good as it first appears.īladewall is just for mobbing, extremely useful to have but I don't see a need in ranking it up. Don't up shadow roll beyond 2/3 because it shortens the invincibility. ![]() I actually have Elusion at 2/3 because I had some random skill points remaining. There will be extra points and you can use them for some of the skills I excluded or rank up things that I personally chose not to. I'm not some expert gamer but I'm really happy with my current build for Haru (main) ![]()
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